Yes, that’s right. We are planning to use a Kickstarter campaign to help us fund the rest of our SUPER III development cycle. We are less than a month away (if everything continues to go smoothly) and I’d like to draw attention to what will likely become our most popular reward item.

During FROG SORD development, we contacted an artist about working on the pixel art for our cutscenes. This was going to give Hunter extra time to work on other in-game art (big pieces, like bosses and menus).

This artist’s name is Temmie Chang and she will be putting together an art book with all of our character concepts, early sketches, and fully rendered scenes.

The banner and background images from this website are excerpts from the book!


As of now, we are planning for PDF, paperback, and hardcover options. We will be updating this page with a lot more KS information as the campaign launch approaches! Thank you for your support and patience!



First Look: World 3

The first (and probably last) look at World 3 of SUPER III, prior to the launch of our Kickstarter campaign.


WIP Preview of one of two block mechanics in World 3.


First Batch of Fan Art

It is not very often that fan art comes along this early in development so I thought that I would showcase it here!
Check out these drawings of III (main character of SUPER III) and some of the survivors that players will be rescuing along the way.

You can check out more of Lina’s stuff on her Tumblr page, or by following her on Twitter.




Hello World!

Hello and welcome to the official SUPER 91 Studios website!
We are a small independent game company located in Seattle, WA.

I would like to introduce you to our first commercial product, SUPER III.

Quick GIF showing off new ‘teleport trail’ and screen-wrap mechanic

SUPER III is an action/puzzle-platformer that utilizes both a teleportation mechanic and screen-wrap. You play as an alien named, III (Three), who is given the task of cleaning up and rescuing survivors after an all-out, galactic war.

The game is only six ish weeks into development and the team is hard at work planning our Kickstarter campaign and our Steam Greenlight page. We are also working on the alpha build of the game, as quickly as possible.

You can visit our devlog if you want constant updates or you can follow us on Twitter.

SUPER 91 Studios
Zack – Director
Alejandro – Producer
Hunter – Pixel Art
Temmie – Concept Art

We thank you for your support and we will now be updating the web site more frequently!